Alan Cooper, Robert Reimann, David Cronin's About Face 3: The Essentials of Interaction Design PDF
By Alan Cooper, Robert Reimann, David Cronin
This thoroughly up to date quantity offers the powerful and useful instruments you must layout nice computer functions, net 2.0 websites, and cellular units. You’ll examine the rules of excellent product habit and achieve an knowing of Cooper’s Goal-Directed layout technique, which consists of every thing from engaging in person learn to defining your product utilizing personas and eventualities. finally, you’ll gather the data to layout the absolute best electronic services and products.
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Additional resources for About Face 3: The Essentials of Interaction Design
First, readers are likely to be at least slightly familiar with the examples. Second, it’s important to show that the user interface design of even the most finely honed products can be significantly improved with a Goal-Directed approach. We have included a few examples from more exotic applications as well, in places where they were particularly illustrative. A few examples in this new edition come from now moribund software or OS versions. These examples illustrate particular points that the authors felt were useful enough to retain in this edition.
To tame this complexity, we rely on a very systematic and rational approach. This doesn’t mean that we don’t also value and encourage inventiveness and creativity. On the contrary, we find that a methodical approach helps us clearly identify opportunities for revolutionary thinking, and provides a way of assessing the effectiveness of our ideas. According to Gestalt Theory, people perceive a thing not as a set of individual features and attributes but as a unified whole in a relationship with its surroundings.
Programmers would never ask users to help them code; design problems should be treated no differently. In addition, customers who purchase a product may not be the same people who use it from day to day, a subtle but important distinction. This doesn’t mean that designers shouldn’t be interested in getting feedback on their proposed solutions. However, each member of the product team should respect the others’ areas of expertise. Imagine a patient who visits his doctor with a horrible stomachache.
About Face 3: The Essentials of Interaction Design by Alan Cooper, Robert Reimann, David Cronin